1 To test that these settings have worked type net_graph 1 in console and it should look something like this: You can only change all the settings in spectator mode or in the tf2 menu. cl_updaterate 66. Thanks for the reply. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. The second number is cl_interp_ratio divided by cl_updaterate. Some people seem to like to use lower values for all classes while others say something like "cl_interp 0. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. cl_interp cl_interp_ratio cl_lagcompensation cl_pred_optimize cl_smooth cl_smoothtime cl_updaterate rate . . After nine years in…If you’re not getting prediction errors, cl_smooth does absolutely nothing. Apologies for the weird glitches, obs really doesn't like recording tf2 directly for some reason, will have to fix later. TF2 Fake Lag in Pubs? Recently, I was playing on a Degroot Keep server and I came across a spy with over 60 pts. 033 for hitscan is recommended though. cl_cmdrate and cl_updaterate should be 66 - the maximum vanilla server tickrate. 07-18-2020 , 18:27 [TF2] Fix cl_interp exploit. This is the time between every packet of data. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. cl_interp 0 cl_interp_ratio 2. With this you can easily and safely decrease the interpolation period by setting cl_interp to 0, then increasing the value of cl_updaterate (the useful limit of which depends on server tickrate). As a result, when you choose that crosshair from the Options window,. I also have issues. 5, which is the max) what you see ISN'T what the server sees. 11 years ago. rate 80000. 2016-10-22 06:55. 欢迎转发!. After nine years in development, hopefully it was worth the wait. 05s=50ms. 031 on bad connections = . tl;dr. I investigated a little more and realized his ping was around 900 and he was teleporting around a lot. msc. I forget the specific values, but it's for differences between projectiles and hitscan weapons. So 'cl_interp . Setting plain interp to 0 will use the lowest value based on your rate settings. Share. SLynnx May 30, 2022 @ 2:59pm. 0. #2. Automatically enabling damage numbers (which. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. cl_interp could be used to bypass this in tf2, but tc2 lacks the cl_interp cvar. Fixes an exploit related to cl_interp, in which the ConVar values changes, but CBasePlayer::m_fLerpTime doesn't. (DISCLAIMER DO NOT DO. If you wish to have a better experience, use these instead: cl_interp 0 cl_interp_ratio 2 rate 80000 // test your internet speed to find a better rate yourself cl_updaterate 66 cl_cmdrate. 0152 Maximum updaterate/cmdrate are 66 because server’s tickrate is locked to 66 in TF2. Source Engine 2007 / Source Engine 2009 (TF2 – DoD S – CSS) + Left 4 Dead Engine + Left 4 Dead 2 Engine + Alien Swarm Engine cl_interp = cl_interp_ratio / cl_updaterate. for lerp 0 type cl_interp 0 + cl_updaterate 65500 for lerp 10 type cl_interp 0. Step 3: Rename the file, delete the . 3ms). dem files the game will appear to be choppy. 1) cl_interp_ratio "-1" posted about 5 years ago quote • multi-quote • link #2. He had (I assume as most cl_interp abusing spies have) set it to 5. Comments. // Also, use this on things that "can not" miss or are especially susceptible to "shitreg" for you, meaning sniper rifles and (for me) scout weapons. Changing this value affects the minimum interpolation delay (“lerp”), and raising it will increase lerp, and therefore increase the artificial latency. This can tolerate an entire dropped update without any visual hitches, but causes your reaction time to be slower. 034 in your autoexec. [deleted] • 6 yr. It seems allot of people argue over what this should be for Scout. I used to play with a cl_interp setting of 0 or 0. . 1" to cl_interp "0". rip. level 2 · 9 yr. 2, but it's pretty much always orange so I'm worried maybe using it is a big no no. 2. 0155 //Projectile weapons. You can right click on Team Fortress 2 in your Steam library, and select properties. 033Possible think you phased through players, such as in a narrow space. This has probably been asked 295629 times before but, what are the best optimal interp settings for hitscan classes and projectile classes? I always have a decent connection to servers ie. TF2 uses interpolation to compensate for packet loss (when a piece of data is lost. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. This command is outdone by cl_interp_ratio, you should set it to 0 and use that instead. You may see a small FPS gainI think there is a minimum to cl_interp such that when you enter 0, it defaults to a nonzero number. Important note: the default dynamic crosshair file is cl_crosshair_file "" and not cl_crosshair_file default as counterintuitive as this may seem. I am pretty sure this 0. Canlock. #3. Go to tf2 r/tf2 • by. Help appreciated. Example: Type "r_drawviewmodel 0" in the console to disable the weapon model. So i kept trying untill i removed the config files from custom. #4. cl_interp 0 cl_interp_ratio 1 cl_updaterate 66. org launches tf2pickup. Projectiles are checked server-side, which means you want the newest. Idk how it works and how the server decides this but that’s just that. If you have a ping of 0 and a cl_interp of 0, then you are literally playing the best possible tf2. 1" (Default 0. //cl_interp . 0152 (1/66; compensates for 1 packet to be lost) and 0. 0303 on bad connections = . TF2 has extrapolation disabled. See Scripting. Most spies using this that are actually doing well are actually using lmaobox. cl_interp 0. It might also be the reason that I have inconsistent aim, or the other way round, that I need to constantly change cl_interp as I have inconsistent aim. Your rate should be based off these such that you are actually receiving all 66 and able to send all 66. posted about 4 years ago. They'll end up updating the network settings limiting them to the best possible interp so they'll have to play spy. 1" ) min. 035 seconds is 35ms). Flames are considered a "particle", and are in their own class (as compared to the hitscan or projectile weapons, as they behave differently). 033 interp sets the delay to 33ms. To fix it type, cl_interp 0. c_interp is a command that creates false lag. 06), but any lower and the commons will be more and more choppy the lower you go. cl_cmdrate and cl_updaterate should be 66 - the maximum vanilla server tickrate. Team Fortress 2. CS does not have extrapolation disabled. 0152 for projectile and 0. dem files the game will appear to be choppy. 033 for hitscan. Your interp may be changed using the commands "cl_interp xxx" and "cl_interp_ratio xxx" placed inside your autoexec. cl_interp . 0152;cl_interp_ratio 1;cl_lagcompensation 1;cl_pred_optimize 2;cl_smooth 0;cl_smoothtime 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Reset. The first video fully featuring my new audio setup!От сетевых настроек вашего Team Fortress 2 зависит полноценный обмен данными с сервером, на котором вы играете, и ва. but it's all personal preference. Open tf2 and check if 15. While it might seem like you stabbed the Medic, they actually. Team Fortress 2. 0303). A. In lmaobox there's a setting for fake lag. Dewa Nov 2,. 0152 cl_interp_ratio 1 cl_updaterate 66 cl_first_person_uses_world_model tf_taunt_first_person bind "1" "slot1;r_drawviewmodel 0" bind "2" "slot2;r_drawviewmodel 0" bind "3" "slot3;r_drawviewmodel 1;viewmodel_fov 90". Also keep a backup of your old and current config files. TF2 looks at 2 numbers and chooses whichever value is higher. But because your antivirus scans every file on your computer, you can lose a lot of performance. Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. //alias net_normal "cl_interp 0. 0152/ratio 1 TF2 uses the snapshot previous to what you see and the next one to interpolate where everyone is in. (cl interp, ratio, mat phong and showfps). 0. You most likely also set cl_interp_ratio to 1, so that the equation is 1/20=. This will update you at least every 2 ticks and won't cause massive packet loss. Forums » TF2 Customisation & Support » cl_interp settings. You can safely go down to a lerp of 60 (use the following: rate 30000; cl_cmdrate 30; cl_updaterate 30; cl_interp_ratio 1; cl_interp 0. 034 minus ping 20 = 0. 1 is pretty safe. cfg) to create new keybinds and aliases automating complex behaviors and console command sequences. dem files. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. The cl_interp 0. I did this and everyone is moving in a movement that seems like everyone has lag. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. I'm wondering if I can adjust these values to fix it? rate 60000 cl_interp 0. 0225, works the best. cl_interp 0 is a terrible idea. Bean Box Dec 18, 2022 @ 4:37am. Placing them inside a config works fine, executing the config in menu changes the interp values to the correct ones, however as soon as I join any game they are immediately reset back to default. EggplantCider 7 yr. brawler Jun 7, 2020 @ 2:55pm. I find that a good all around interp is 30-33. cl_updaterate 66. 0152. The internet speed is not my problem, the game's settings are. cl_updaterate 66. // desirable than a variable but sometimes high framerate. cl_interp is a setting bad spies use to abuse controlled lag to get easier backstabs. cl_interp_ratio acts as a multiplier. 030303 from below. 0152 seconds (after rounding). . Yeah the conflicting configs sentence is for people who have something like Comanglia's config in their autoexec. cl_updaterate 66. 0152 second buffer, so if your ping goes out of control, it doesn't. 0. 1 if you want to have the default value. 0325 cl_interp_ratio 1 rate 97000 cl_updaterate 6 6 cl_cmdrate 66 comments sorted by Best Top New Controversial Q&A Add a Comment. -tickrate 128 +cl_updaterate 128 +cl_interp_ratio 1 cl_interp = cl_interpratio / cl_updaterate, it's calculated automatically. With an increased cl_updaterate you can also lower the view interpolation delay (cl_interp). 5, but all interp does is make you see the server X seconds late. 88. Team Fortress 2. 5 and the lag can be a little tricky to get used to, it's still a game breaking exploit though. 0152 second buffer, so if your ping goes out of control, it doesn't. 71. In regard to cl_lagcompensation, cl_pred_optimize, cl_smooth, and its modifier, again, I would not. On the other hand, the delay is far less than usual. In your case, that's 1 / 67, or . cfg (instead of cl_interp 0). Put these commands in console: cl_updaterate 66 cl_cmdrate 66 cl_interp_ratio 1 cl_interp 0. For this video, I'm using an older version of TF2 from before the patch. mastercoms cl_interp_ratio = 2. Some of us play in Australia. Out of principle I run cl_interp 0 (lowest possible per server) erryday especially on match servers. IMO, cl_interp is an ancient command that should be removed and completely replaced with cl_interp_ratio. This looks like a interp configuration problem. 01 //cl_updaterate 40 //rate 35000 So with, I think, the first one I get the 15. Default is 0. // This is hitscan cl_interp 0. It is highly advised to set your interp itself as low as possible. Keep in. Good connection (1. If you mean interp_ratio and interp - then 2 and 0. The name of the cheat itself is backtracking. It depends on your interp settings actually. Members OnlineHey, I have a problem, that my fov keeps changing back after I restart the game. That way you won't have to test every setting for a long. 01 cl_pred_optomize 2 cl_lagcompensation 1 cl_interp_ratio 1 cl_cmdrate 66 cl_pred_optimize 2 cl_updaterate. cl_smooth 0 while playing TF2. 0152. Date Posted: May 7, 2019 @ 4:33pm. This is a general guideline for cl_interp_ratio and which value to choose: Choose 1 if you have basically no packet loss or packet loss is very uncommon;. cl_interp_ratio 2 means that the client delays two updates. The internet speed is not my problem, the game's settings are. 1" ) min. "More recent Source games have the cl_interp_ratio cvar. A Team Fortress 2 (TF2) Config Script in the Other/Misc category, submitted by Sylvedoge. The server assumes the interp to be whatever is reported by the client and thus you can't change it while connected. 0. default cl_interp = . the eureka effect is really good, it lets you place both teleporters for only 50 metal (25 each) and upgrade them to level 3 for only 200 metal (100 metal per level) 243. cl_interp 0. vtf itself is animated, and it actually moves in the TF2 Options window. 教学视频 csgo CFG 斗鱼零点 csgo职业哥设置 csgo视频设置 csgo深度优化. This leaves you 2 options to tweak the duration of your interpolation buffer. E Dps colocar esse comando netsh int tcp set global chimney=enabled. 15 cl_cmdrate 66 net_splitpacket_maxrate 50000 net_chokeloop 1 net_udp_rcvbuf 131072 net_splitrate 1 net_queued_packet_thread 1cl_interp 0. The cl_interp_ratio cvar gives us a better tool for setting interp, since the value is divided by the cl_updaterate (which is limited by the tickrate of the server). Also I think I screwed around with it and I think I screwed something up, so I would like to know the default value of it, or what should I set it…i’m playing with 100-120 ping on eu servers and i need any help with net config my current net config cl_cmdrate 66 cl_interp 0. ago. Only use whole numbers with cl_interp_ratio; it's simply. In lmaobox there's a setting for fake lag. interpolation period = max( cl_interp, cl_interp_ratio / cl_updaterate ) You have cl_interp set to 0 so it is using the other side of the function. Id_Hyren 12 years ago #7. Vai em Modelos Adminstrativos > Rede > Agendador de pacotes QoS. 0325. However, backstab aimbots remove the weakness of high interp, while keeping. It draws both the hitbox with normal ping, and the one with like 1000 ping. If you don't know how to typ. Interp . The most crucial of these is the optimal interp settings for TF2. Community News tf2pickup. . 2 or something like that, and it reduces a lot of lag. // #3 //cl_cmdrate 40 //cl_interp 0 //cl_interp_ratio 2 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0. (SteamsteamappscommonTeam Fortress 2 fcfg) i've put all the commands in there, and, if you want you can delete the "optional" part on top via notepad, and then overwrite the original. cl_smooth 0. 0303. 1 = "good" connections. 0152; cl_interp_ratio 1 While playing hitscan classes like scout or sniper: cl_interp 0. If 2 Spies backstab at the same time, the "cl_interp 0. Esto almacena una actualización del servidor para la interpolación. cl_interp_ratio 2 should give you the best hitreg with "normal" ping. . #8 freemium 0 1d › RGL S11 Main Grand Finals: #1 WANG GANG vs. If you're not willing to make the. You usually want the lowest interp for each class. YouTube™ Views. It isn't just face stabbing, it's face stabbing from so many meters away or from different elevations. Your cl_cmdrate and cl_updaterate are at a strange value. По этому она подождет еще два тика. Tried without the - and I dont know what am I doing wrong. I suppose you should use cl_interp 0 and ratio 1 only on LAN, however interp 1 and ratio 1 or 2 depends on your preference I go with interp 1 and ratio 1 online if I have about 30 ping. "A discussion on customisation in TF2. 0303. In your case, that's 1 / 67, or . You can also use the snapshots_lan module level to get the lowest interp. For example, cl_interp 0. {"payload":{"allShortcutsEnabled":false,"fileTree":{"config/mastercomfig/cfg/comfig":{"items":[{"name":"comfig. exec binds cl_interp 0. 60 in CS 1. If you don't know what you're doing at all, I. cl_interp 0. cl_interp is a setting bad spies use to abuse controlled lag to get easier backstabs. (can be seen in the Source SDK) This means the server will apply the interpolation delay in the lag compensation code, while you don't have it on your client. So if ping normally is around 20, and sometimes 18, and sometimes as high as 34, jitter is 0. 1 cl_updaterate 20 rate 30000. Opt. the cl_interp / cl_interp_ratio cvars aren't really as abusable as people make it seem, the average tf2 player isn't really expected to be well-versed in how the engine's networking works a very very very common misconception that people have is that they think what they're seeing on their screen is what everyone else is also seeing, just with. Hello! This tutorial is more for people who are newer to spy or don't play him as often. cl_interp_ratio 1. A. 01 cl_updaterate 66 mat_phong 0 Второй конфигTf2 better melee hit reg and tips. Or if they don't have one, place the files into steamapps/common/Team Fortress 2/tf/custom folder. Just put snapshots_lan in your custom. Only use whole numbers with cl_interp_ratio; it's simply unnecessary to use values like 1. ago. For interp 0. 007813 in-game) is minimal. Always round down, so cl_interp_ratio is preferred. The tickrate is set to 66 in CSS, DoD S and TF2. 1. Sorry for eng :) yes; interp = 1/cl_updaterate cl_interp '0' >>> 1/64 = 0. Uses of scripting vary from simply binding a key to a command to self-referential loops and. A common. 02 ect. "0. 824K subscribers in the tf2 community. 03125 (31~ ms) on 64 tick. By adjusting the value of cl_interp_ratio, we can. cl_interp_ratio 1. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. 030303 (lerp: 30. 2 interp and cl interp 1 the other which is cl interp 0 and cl interp ratio 2. pstjames Jun 11, 2020 @ 7:56pm. I recently heard about cl_interp abusing, and I’m pretty new to tf2. Inside your Counter-Strike 2 game files, you can find two values: ‘cl_interp’ and ‘cl_updaterate. and abusing lag to score stabs you didn't deserve is not a good way to learn spy. cl_cmdrate 66. Create a text file named Protect. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). cl_interp 0 always defaulted to the lowest possible setting, ie cl_interp 0. So I was playing TF2 in a casual match with a cl_interp abusing spy. 0303 (2/66; 2 lost packets). That being said of course a lower interp setting makes them fire quicker. Copy config. ago. I'll add that I play mostly on casual servers and i have very good internet in case that helps. 1) cl_interp_ratio "-1" posted about 5 years ago quote • multi-quote • link #2. 033 value that gets thrown around is because someone accidentally dropped a 0 along the way in a recommendation, and that got spread around. Thankfully, this is easy to do. 0152 (for projectile classes) Non-Command Settings: Advanced Options> Enable Advanced Spectator Hud for Tournament Mode Options>Keyboard>Change duck to LeftShift instead of CTRL Options>Video>Advanced>Motion Blur Disabled Launch Options in Steam: (Right click on TF2 in your library, select. open console. 2, because all it does is adding useless interpolation time. You are just salty cause you can't play under cl_interp 5 :)A moderate, consistent framerate is much more. alias net_soft "cl_interp 0. The text was updated successfully, but these errors were encountered: All reactions. these will make all of your attacks more consistant. cl_smooth 0 while playing TF2. This buffers two updates, and helps with clients that may regularly drop more than one packet. ago. 0303 for hitscan. This means arguing about. Is it a bannable offense? I assume it's not, cause it's a console command? No, youre fine. . 0 = LAN. 05; cl_interp_ratio 2" for Scout and Sniper. cl_smooth 0 cl_smoothtime 0. 1. MUSIC -- Radial (OST Version) - Bomberman Hero SilvaGunnernot good spy forgive meThe song is Ragtime, from the Don't Starve OST by Klei entertainment. Chances are highly likely that you're using the game's default interp, and this video explains all you need to know about making it more reliable. Lerp should always be set with ticks in mind rather than milliseconds. In short, no; the current state of tf2 mods in a competitive. 1) the skeletons and other bosses are 60 fps for me and most others. 0152 in your auto exec so you don't have to type it in every time you launch tf2. cl_interp is delay between your request to server and server response. 1; cl_interp_ratio 2" // Fundamental settings -- take care // cl_lagcompensation 1 // DO NOT EVER. This is because high interp makes it just as difficult for the spy to stab you as it is for you to hit/track their laggy ass. Let me point put that TF2 itself limits how much internet it uses, impacting the speed of hitreg and packet updates and things like that. cl_interp_ratio works based of what cl_updaterate is and determine the interp as: interp (in seconds) = cl_interp_ratio / cl_updaterate I highly recommend using cl_interp_ratio over the other since it is more reliable. As of lately I have been experiencing interp problems playing TF2 servers with my config (even on my own local server). cl_interp . 033 into that respective class' cfg folder. 03 for hitscan classes like scout and sniper but for any projectile classes you want the lowest. I tried doing it just to see how it works (I’m not planning to use it too much, it kind of. limit your ping when searching for casual games. r/tf2 • I'm not a mod but r/TF2 and r/TF2fashionadvice has been FLOODED with "can you name my weapon" posts, and they make my anger issues go off. The Specific Changes Include: Changing the default interp from cl_interp "0. 1. 015625 (16~ ms) on 128 tick and 0. 106. #3. cl_cmdrate 66. 000000 max. Team Fortress 2. It’s a lousy excuse by cheating Spies using backtrack scripts. Changing the default viewmodel fov from viewmodel_fov "54" to viewmodel_fov "70". // Default interp settings //alias net_default "cl_interp 0.